Love Is In The Ware

Pac Man in LoveOn Valentine’s Day we held a love-themed contest at the Los Angeles Film School. Or, to be more precise, we held two contests. The first was an art show for the computer animation students to determine who could create the best portrait of love. For the game production students, their goal was to create a game that best exemplified the theme of Valentine’s Day.

Our computer animation students submitted about ten art entries. Our game students submitted two — which is all you really need for love, I suppose.

The first game entry was “The Lonely Chihuahua”, a side scroller in which our protagonist pooch must traverse a jungle landscape to reach his puppy love without exploding.

However, the winner was “I Love O Love”, which represented the theme of Love by, well, here’s the in-game description below.

I Love O Love

George is a giant armadillo. People often see him wandering the streets with a picture
in his hand. No one has figured out what is on the picture, but everyone knows that every time he looks at it, he wreaks Havoc!

Truth is George’s picture is of his one true love. Every time he stares at it, he remembers how much he loves Godzilla. Godzilla won’t accept his love but said that she would only if he became the most feted monster on the planet.

Now, through his new quest in life, he’s on a mission to break Hell loose on the world.

It brings a tear to the eye, doesn’t it? It just goes to prove that games can just be as effective as film at tugging on the old heartstrings.

Happy Valentine’s Day!



About David Mullich

I am a video game producer who has worked at Activision, Disney, Cyberdreams, EduWare, The 3DO Company and the Spin Master toy company. I am currently a game design and production consultant, a game design instructor at ArtCenter College of Design, and co-creator of the Boy Scouts of America Game Design Merit Badge. At the 2014 Gamification World Congress in Barcelona, I was rated the 14th ranking "Gamification Guru" in social media.

Posted on February 17, 2014, in Game Education. Bookmark the permalink. Leave a comment.

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